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WoW Forever Hotfixes

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2026-11-12

Highlights

  • The Enhancement Shaman tuning slated for Nov 10 was delayed and went live in all regions on Nov 12 at 10:45 a.m. PST
  • Weapon imbues and weapon totems can now be used together
  • Stormstrike 150% → 100% weapon damage, cooldown 6 → 8 sec
  • Mental Dexterity Int→AP 50/100/150% → 33/66/100%; Maelstrom Weapon now 20% at every rank, procs 20 per minute → 6–10
  • Maelstrom Weapon tooltip shows proc chance by main-hand speed (at 5 points: 60% with a 3.6 weapon, 33% with a 2.0 weapon)

By topic

Systems & leveling

  • The Enhancement Shaman changes from the Nov 10 hotfix were delayed and went live in all regions on Nov 12, 10:45 a.m. PST

Shaman

  • Weapon imbues and weapon totems can be used together
  • Enhancement: Stormstrike 150% → 100% weapon damage, cooldown 6 → 8 sec
  • Mental Dexterity Int→AP 50/100/150% → 33/66/100%
  • Maelstrom Weapon: cast/mana reduction per stack 4–20% → 20% at every rank; procs 20 per minute → 6/7/8/9/10 by rank
  • Tooltip shows proc chance by main-hand speed — at 5 points, 60% with a 3.6 weapon, 33% with a 2.0 weapon

Forever Assist commentary

This confirms that the Enhancement Shaman tuning listed in the Nov 10 hotfix only actually reached the servers on Nov 12. If Enhancement felt "not that nerfed" on Nov 10–11, this is why — the real reworked spec starts now.

The key takeaway is weapon choice. Procs now scale with weapon speed instead of a flat per-minute rate, so slower weapons are far more likely to trigger Maelstrom Weapon on each swing. The fast one-hander, frequent-Lightning-Bolt style is over; a slow weapon (3.5+ speed) with Strength and Attack Power gear is the better pick for both leveling and dungeons. Being able to run an imbue and a weapon totem together is also a small bonus for other melee in the group.

2026-11-11

Highlights

  • Fifth hotfix — mostly bug fixes; the item restoration service is paused while a major bug is investigated
  • Paladin Judgement is now a ranged attack and no longer triggers melee procs; Retribution's Unsealed Fury no longer echoes Windfury Totem attacks
  • Riverglades Twilight elites hit softer (Mark of Flames damage taken bonus 1000 → 50)
  • Tailoring bag slots and costs fixed: Red Mageweave Bag 14 slots, Green/Black Silk Pouch 12, wool bags 10
  • Stuck quests fixed, incl. "The Giant in the Den" (Arathi) and "Freedom for All Creatures" (Feralas)

By topic

Systems & leveling

  • Item restoration service paused while a major bug is investigated
  • Mounts work again in parts of Shen'dralar

Paladin

  • Judgement now counts as a ranged attack — no melee item/effect procs, uses ranged hit
  • Retribution: after the Holy Strike Windfury fix, Unsealed Fury no longer echoes Windfury Totem attacks

Druid

  • Feral: Rend and Tear now works with the Pounce bleed

Hunter

  • Volley no longer triggers procs and now stops channeling when you move

Priest

  • Gnome Confounding Flash usable in Shadowform; Holy talent Twilight Focus works in Shadowform

Shaman

  • Flametongue Totem rank 2 works again

Items

  • Bloody Claws of Attack now grant +1 Fist Weapons skill
  • Earthen Silk Slippers no longer give more spell damage than intended

Professions

  • Tailoring bags fixed: Red Mageweave Bag 4 → 5 bolts, 14 slots
  • Green Silk Pouch 4 → 5 bolts, 12 slots; Black Silk Pouch 5 → 6 bolts, 12 slots
  • Green and Red Woolen Bags 4 → 5 bolts, 10 slots

Quests & world

  • Riverglades: Twilight Enforcer Smash and Executioner Mog damage reduced; Mark of Flames damage taken bonus 1000 → 50
  • Western Plaguelands "Scarlet Diversions" command tent interaction fixed
  • Arathi "The Giant in the Den" mallet works; Feralas "Freedom for All Creatures" cages reset properly

Forever Assist commentary

A cleanup hotfix the day after the big Nov 10 pass, and Retribution Paladins feel it most. Judgement is now ranged, so it no longer fires melee weapon or trinket procs, and the hidden Windfury Totem + Unsealed Fury overlap is gone. Ret Paladins grouped with Shamans may see a noticeable damage drop.

Leveling gets plenty of relief: overtuned Twilight elites in Riverglades were toned down, and stuck quests in Arathi, Feralas and Western Plaguelands now work. Tailors pay a little more cloth per bag, but the bags are as big as intended, which should lift their Auction House value.

Note that item restoration is paused for now — if you sold gear by mistake, wait for the notice that it is back.

2026-11-10

Highlights

  • Fourth hotfix — the class tuning announced on Nov 6 lands with real numbers
  • Enhancement Shaman: Stormstrike 150% → 100% weapon damage and 6 → 8 sec cooldown; Mental Dexterity Int→AP 50/100/150% → 33/66/100%; Maelstrom Weapon 20 procs per minute → 6–10
  • Affliction Warlock: Wrack damage −30%, but while channeling it Drain Life, Corruption and Bane of Agony tick twice as fast
  • Hunter pet health corrected 150% → 115%; Arcane Shot and Summon Hawk cost 11% base mana / Warlock demons get about +15% health
  • Most quests at level 48+ now also give gold; racial vendor mounts become bind-on-pickup
  • Auction House changes were pulled from this update and are planned for the Nov 17 weekly maintenance

By topic

Systems & leveling

  • The class tuning announced on Nov 6 ships as a hotfix
  • Auction House changes were pulled and are planned for the Nov 17 weekly maintenance
  • Wrong graveyard on death fixed; innkeepers now point you to dungeons you can explore

Shaman

  • Enhancement: Stormstrike 150% → 100% weapon damage, cooldown 6 → 8 sec
  • Mental Dexterity Int→AP conversion 50/100/150% → 33/66/100%
  • Maelstrom Weapon: cast/mana reduction per stack 4–20% → 20% at every rank; procs 20 per minute → 6/7/8/9/10 by rank (tooltip shows chance by weapon speed)
  • Weapon imbues and weapon totems can be used together; Maelstrom Weapon trackable in the Cooldown Manager

Warlock

  • Affliction: Wrack damage −30% and it no longer amplifies your periodic damage
  • While channeling Wrack, Drain Life, Corruption and Bane of Agony tick 100% faster
  • Soul Siphon: 4/8/12% per Corruption, Siphon Life or Bane of Agony on the target, up to 36%
  • Imp Firebolt ranks 1–4 and Imp health buffed; Imp, Voidwalker, Incubus and Succubus health about +15%
  • Destruction: Bane of Havoc now triggers the global cooldown

Hunter

  • Pet health modifier wrongly set to 150% — corrected to 115%
  • Arcane Shot costs 11% base mana at every rank
  • Beast Mastery: Summon Hawk costs 11% base mana; Hawk melee damage about +80%

Druid

  • Omen of Clarity procs again after a respec
  • Restoration: Nature's Swiftness now makes Wild Growth instant too

Priest

  • Vampiric Embrace healing no longer triggers the Revelation enchant
  • Holy: Holy Nova is removed properly when you unlearn the talent

Warrior

  • Arms: Sweeping Strikes no longer spends a charge when it fails to hit a second target

Paladin

  • Redoubt can be tracked in the Cooldown Manager

Items

  • All racial vendor mounts are now bind-on-pickup
  • Rage of the Storm (Shaman quest reward) 16 Intellect → 16 Strength, speed 3.2 → 3.6
  • Vendor sell price of crafted Leatherworking, Tailoring and Blacksmithing armor lowered

Professions

  • Blacksmithing: Coarse Grinding Stone skill-up cap 75 → 90 / Cooking: Journeyman Campfire Kit skill 140 → 90
  • Enchanting: Lesser Spirit on boots/bracers now gives Spirit; Arcane Salvager needs a Runed Golden Rod
  • Engineering: Iron Grenade vendor price 5s → 1s 25c; Swiftstrike Shot and Swiftfeather Arrow no longer bind
  • Alchemy: Minor Arcane Elixir sell price 25c → 5c

Quests & world

  • Most quests at level 48+ now give extra gold (not the level-60 XP-to-gold conversion)
  • More mobs for "Worgen in the Woods" (Duskwood) and "Poison Tips" (Riverglades); murloc eye drops fixed
  • Progress fixes for "Call of Water", "Chief Engineer Scooty", "Helping Hands", "Rescue OOX-22/FE!" and more
  • Shatterspear Trolls no longer give XP

Forever Assist commentary

The class tuning teased on Nov 6 arrived with real numbers, and Enhancement Shaman takes the biggest hit. Stormstrike is weaker on a longer cooldown, and Maelstrom Weapon drops from 20 procs a minute to at most 10, gutting the instant-Lightning-Bolt playstyle. Intellect gear is worth less too, pushing the spec back to a Strength- and Windfury-driven melee Shaman. The tooltip now shows that slow weapons proc far more often than fast ones.

Affliction's Wrack loses 30% damage, but your DoTs tick twice as fast while you channel it — so the right play is now to lay DoTs first and then channel Wrack. Demons gain about 15% health, which actually makes solo leveling smoother. Hunters go the other way: pet health was mistakenly at 150% and is now 115%, so letting the pet tank gets a bit tighter.

Extra gold on level 48+ quests helps the cash-strapped late leveling stretch, and bind-on-pickup racial mounts close off buying other races' mounts via the AH. Auction House changes slipped to the Nov 17 maintenance — we'll cover them then.

2026-11-09

Highlights

  • Third hotfix — the +50% dungeon kill XP is now in the official list
  • The Drowned City: enemies dealt about 30% more damage than intended — fixed; Deathless Marrow enemies have 25% less health
  • Crowded zones get lower player caps (more so on PvP rulesets); Young Diemetradons in Un'Goro no longer spawn at level 58
  • Many class bugs: Consecration bonus damage cutting out, Shadowform dropping on Fear Ward, Incinerate usable outside Destruction, and more
  • Berdun's Trusty Rifle loses random stats and bind-on-equip; several quest items now drop for the whole party

By topic

Systems & leveling

  • Crowded zones get lower player caps, cut further on PvP rulesets
  • Camp Taurajo → Thunder Bluff flight path no longer clips through objects

Dungeons

  • +50% XP from all dungeon kills (the Nov 8 change, now official)
  • The Drowned City: enemies dealt about 30% more damage than intended — fixed
  • Deathless Marrow: enemy health −25%, Fireball damage −25%, Charge damage −50%, Shield Slam used about half as often
  • Blackrock Depths: doors now open after a wipe on Emperor Thaurissan; Heart of the Mountain can be looted more than once
  • The Shaper's Terrace: Vitrix, Snowtalon and Cinder drop loot properly / Alcaz Prison: Zarla Ober now drops loot
  • Blackfathom Deeps release-spirit bug fixed; mounts no longer usable inside Stratholme

Druid

  • Feral Charge (Cat) now puts you in combat immediately
  • Natural Instinct now applies to Lacerate and Pounce correctly
  • Pounce stun shows on enemy debuffs; Berserk displays properly in the Cooldown Manager

Mage

  • Arcane Concentration no longer rolls 10% on cast plus 10% per missile — the chance is now split
  • Flamestrike ground ticks no longer consume Clearcasting

Paladin

  • Consecration bonus damage no longer stops when the first target leaves or dies
  • Seals now display correctly in the Cooldown Manager

Priest

  • Fear Ward no longer cancels Shadowform
  • Power Infusion now stays on allies

Shaman

  • Lightning Overload now matches Lightning Bolt damage correctly
  • Improved Ghost Wolf fix; Lightning Mastery visual updated

Warlock

  • Incinerate no longer usable outside Destruction
  • Finishing Summon Felsteed now grants riding skill (if already done, summon the Felsteed once)

Hunter

  • Targeting alone no longer pulls distant enemies
  • Vulgara the Insatiable and Zephras Shrieklings now have the right pet family

Items

  • Berdun's Trusty Rifle: random stats and bind-on-equip removed
  • Waylaid Crates and Craftsman's Writs now drop in dungeons
  • Pouch of Violet Dust's extra hour of Camp Benefits now applies
  • Nifty Stopwatch no longer shares a cooldown with movement abilities

Quests & world

  • "The Monster Surfaces", "Croaky's Head" and "Elmpaw's Head" items now drop for the whole party
  • Blockers fixed in "Jom-jom's Escape", "Fetch 'n' Fletch", "Unwelcome Guests" and more
  • "Feathers in Flight": players under 60 can loot Hyjal Owl Nests

Bug fixes

  • Young Diemetradons in Un'Goro spawn at 51–52 instead of 58
  • Ivar the Foul (Silverpine) respawns faster; Ferocitas the Dream Eater (Teldrassil) appears sooner

Races

  • Tauren: Cultivation's cooldown starts only after the cast finishes

PvP

  • Invisible wall removed from the Alliance base roof in Warsong Gulch

Forever Assist commentary

Dungeons are the heart of this hotfix. The +50% kill XP is now official, and the new Drowned City loses both its roughly 30% overtuned enemy damage and the excess difficulty of the Deathless Marrow section. Groups that skipped it because tanks and healers struggled can put it back on their leveling route. Waylaid Crates and Craftsman's Writs now drop in dungeons too, so dungeon-focused leveling no longer misses out on those rewards.

Class changes are mostly bug fixes, but a few will be felt. Mages lose the double roll on Arcane Concentration, a small hit to Arcane mana efficiency, while Paladins (Consecration no longer cutting out) and Shadow Priests (Fear Ward no longer dropping Shadowform) come out ahead. Warlocks using Incinerate outside Destruction lose a hidden perk. The promised pet and Enhancement Shaman tuning is not in this list, so watch for the next notice.

Lower player caps in crowded zones should ease early quest-mob competition, especially on PvP realms, and more quests now give items to the whole party — good news for group leveling.

2026-11-06

Highlights

  • Second hotfix — mostly class bugs and tooltip cleanup (number tuning still comes Nov 10)
  • Voidwalker base health about +40, Arcane Blast duration corrected to 18 sec, Mage Research spells no longer lost on relog
  • Maraudon: Zaetar's Spirit now appears after Princess Theradras; Drowned City entrance portal fixed
  • Leatherworking Tanning Rack skill requirement 140 → 125
  • Many stuck quests fixed, incl. "Vorsha the Lasher" and Kerlonian Evershade; some quest item drop rates raised

By topic

Systems & leveling

  • Quick and the Dead legacy talent no longer intermittently fails
  • Cooldown Manager now shows crowd-control durations correctly, accounting for diminishing returns and Orc stun resistance

Druid

  • Bloom now heals its target correctly
  • Tooltip fixes for Bear Form, Ravage and Swiftmend (actual effects unchanged)

Mage

  • Research spells are no longer lost on relog; Study spells are only kept after the related quest
  • Arcane Blast duration now correctly 18 sec

Rogue

  • Shank tooltip now shows Rank 1 and Rank 2
  • Shank shows the correct combo points granted with the Boot Knife talent

Warlock

  • Voidwalker base health about +40 at every level
  • Soul Siphon talent no longer increases Wrack's self-damage

Warrior

  • Reckless Swings tooltip now says it triggers Gore Drinker

Dungeons

  • Maraudon: Zaetar's Spirit now appears after Princess Theradras dies
  • Blackmaw Hold and the Drowned City: some enemies no longer drop combat for no reason
  • The Drowned City entrance portal now takes you inside

Bug fixes

  • Grol'bolar Quarry troggs in Dun Morogh respawn rate adjusted; more Pelluk spawn fixes in Swamp of Sorrows
  • Ridgeshade Lurkers (Durotar) and Krek the Noxious (Riverglades) drop loot properly
  • Teldrassil lashers (Lasher Sproutlings etc.) no longer immune to Nature damage

Items

  • Searing Dagger now procs only from damaging spells

Professions

  • Leatherworking Tanning Rack skill requirement 140 → 125, skill-up range lowered by 15

Quests & world

  • "Vorsha the Lasher" no longer attacks every player in the area
  • Kerlonian Evershade falls asleep less and you get the waking horn at the start
  • Fixes for "Rediscovering the Light", "Ammo for Rumbleshot" and Riverglades quest items not sharing with the party
  • "Never Saddle on Quality" has more targets and drops; Horde "Unending Torment" offered at level 16 → 15

Races

  • Night Elf: Shadowmelded Druids could use Ravage and Pounce — fixed
  • Orc: some Warlock demons got too much from Command — fixed

Interface

  • Distant players and their targets are easier to see
  • Thunder Bluff barbershop lighting no longer too dark

Forever Assist commentary

The second hotfix, two days after launch, is less about numbers and more about making things work as intended. Warlocks feel it most: a little more Voidwalker health and no more extra Wrack self-damage from Soul Siphon — a preview of the pet survivability pass due on Nov 10. On the flip side, Night Elf Druids opening with Ravage or Pounce straight out of Shadowmeld and Orc Warlocks over-benefiting from Command lose hidden edges.

Leveling routes get plenty of good news. Notorious quests like the Kerlonian escort and Vorsha work properly, and Riverglades quest items now share with the party, making group leveling smoother. Nature-heavy Druids and Shamans can finally kill the Teldrassil lashers too.

Maraudon groups needed Zaetar's Spirit after the last boss to finish their quest, so anyone who postponed it can go back now. Leatherworkers also get an easier mid-range climb with the Tanning Rack requirement lowered to 125.

2026-11-05

Highlights

  • First post-launch hotfix, posted in the new Bug Report forum
  • Quest mob respawns: Yarrog Baneshadow (Durotar) faster, some Dustwallow Marsh murlocs no longer too fast, Pelluk (Swamp of Sorrows) now spawns reliably
  • Zephras Isle: Druid trainer works, trade supply vendors sell apprentice profession bags
  • Plainsrunning can no longer stack in battleground prep, and stacks drop when you carry a flag
  • Deathstalker Erland respawns much faster for "Escorting Erland"

By topic

Quests & world

  • Yarrog Baneshadow in Durotar no longer respawns too slowly
  • Pelluk in Swamp of Sorrows no longer sometimes fails to spawn
  • Deathstalker Erland respawns much faster for "Escorting Erland"
  • Text error fixed in "The Sisterhood of Elune"

Bug fixes

  • Some Dustwallow Marsh murlocs no longer respawn too fast
  • Lotheluum Starbreeze on Zephras Isle now trains Druids

Items

  • Zephras Isle trade supply vendors now sell apprentice profession bags
  • Mild Spices vendor price 2 copper → 1 copper

PvP

  • Plainsrunning could stack during battleground prep — fixed
  • Plainsrunning no longer stacks and is cancelled when you carry a flag

Forever Assist commentary

The first hotfix, out the day after launch, mostly clears leveling bottlenecks. Named quest mobs in Durotar, Swamp of Sorrows and the Silverpine escort that spawned slowly or not at all — the ones people queued for — are now much easier. In the other direction, Dustwallow murlocs that came back dangerously fast now respawn at a normal pace.

Druids starting on Zephras Isle can now actually learn from their trainer, and profession bags are sold right on the island.

In battlegrounds, stacking Plainsrunning during prep and then running the flag is no longer possible, removing an edge one race had as flag carrier. From this post on, hotfixes and known issues live in the new Bug Report forum.

Original: official Blizzard forums. The topic breakdown and commentary are written by Forever Assist from the original and are not a translation. Check the original for exact numbers.

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